Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life.

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Summary

The results from both studies are consistent with the General Affective Aggression Model, which predicts that exposure to violent video games will increase aggressive behavior in both the short term (e.g., laboratory aggression) and the long term ( e.g, delinquency).

Type
article
Published
2000-04-01
Cited by
1,818
References
81

Keywords

Aggression, Psychology, Video game, Juvenile delinquency, Feeling

References

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