Mind at Play; The Psychology of Video Games
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- Type
- book
- Published
- 1983-01-01
- Cited by
- 227
- References
- 0
- OpenAlex
- https://openalex.org/W42071914
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:140780016
Keywords
Psychology, Cognitive science
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- Meaning and emotion in Squaresoft's Final Fantasy X: Re-theorising realism and identification in video games
- Video gaming : the sociology of a lifeworld
- Describing Games: An Interaction-Centric Structural Framework
- The Kumon Approach to Learning Mathematics: An Educator's Perspective
- The role of regret and responsibility in decision-making
- Ethical considerations when using video games as therapeutic tools
- Impact of cooperative versus competitive exergame play on overweight and obese adolescents' physical, socio-emotional, and cognitive health
- What makes young children active game players; ethnographic case study
- A behavioural framework for designing educational computer games
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- Ideology and interaction in Internet action video games
- Videogames and Friendships: Contextual Factors That Influence the Willingness to Aggress Following the Playing of a Violent Videogame
- Online gaming and addiction : a psychosocial investigation using mixed methods
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