A Theory of Shape by Space Carving
Explore this paper's citation graph
- Type
- article
- Published
- 1999-09-01
- Cited by
- 1,828
- References
- 76
- Access
- Open access
- OpenAlex
- https://openalex.org/W2097404725
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:1538200
Keywords
Visual hull, Computer vision, Computer science, Parallax, Computer graphics (images)
References
- Theory for off-specular reflection from roughened surfaces
- 3-D Scene Data Recovery Using Omnidirectional Multibaseline Stereo
- [서평]Computer Graphics : Principles and Practice
- Multi-Baseline Stereo Using Surface Extraction.
- Photometric Stereo: Lambertian Reflectance and Light Sources with Unknown Direction and Strength
- Geometric invariance in computer vision
- Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
- Object Representation in Computer Vision II
- A maximum-flow formulation of the N-camera stereo correspondence problem
- Constructing virtual worlds using dense stereo
- Photorealistic Scene Reconstruction by Voxel Coloring
- Blue screen matting
- Observer variability in metameric color matches using color reproduction media
- Computational vision and regularization theory
- A volumetric method for building complex models from range images
- Viewpoint-dependent stereoscopic display using interpolation of multiviewpoint images
- Motion from point matches: Multiplicity of solutions
- Reflections on Shading
- Affine structure from motion.
- A personal communication
Cited by
- Improved Voxel Coloring Via Volumetric Optimization
- Large-scale and high-quality multi-view stereo
- Shape reconstruction from shadows and reflections
- Accurate rough terrain estimation with space-carving kernels
- Occluded-Object 3D Reconstruction Using Camera Array Synthetic Aperture Imaging
- Hierarchical Surface Prediction
- Reconstruction et alignement en vision 3D : points, droites, plans et caméras
- Silhouette Extraction for Visual Hull Reconstruction
- Modélisation 3D à partir d'images : contributions en reconstruction photométrique à l'aide de maillages déformables
- Image-based multi-view scene analysis using 'conexels'
- High quality novel view rendering from multiple cameras.
- Hardware Accelerated Voxel Carving
- Technical Section: Automatic urban modeling using volumetric reconstruction with surface graph cuts
- Robust Techniques for Visual Surveillance
- Proximal methods for convex minimization of Phi-divergences : application to computer vision.
- A Volumetric Reconstruction Method from Multiple Calibrated Views using Global Graph Cut Optimization
- On-line Estimation of Diffuse Materials
- Validation of 3-D Reconstruction from Sequence of Images
- 3D Video and Its Applications
- 3D volumetric reconstruction and characterization of objects from uncalibrated images
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