Photorealistic Scene Reconstruction by Voxel Coloring
Explore this paper's citation graph
- Type
- article
- Published
- 1997-06-17
- Cited by
- 1,305
- References
- 52
- Access
- Open access
- OpenAlex
- https://openalex.org/W1908470451
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:687379
Keywords
Voxel, Computer vision, Artificial intelligence, Computer science, Visibility
References
- Structure Recovery from Multiple Images by Directly Estimating the Intersections in 3-D Space (Special Issue on 3D Image Processing)
- 3-D Scene Data Recovery Using Omnidirectional Multibaseline Stereo
- Multi-Baseline Stereo Using Surface Extraction.
- Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
- 3-D Scene Representation as a Collection of Images and Fundamental Matrices
- A maximum-flow formulation of the N-camera stereo correspondence problem
- Constructing virtual worlds using dense stereo
- Automatic model construction, pose estimation, and object recognition from photographs using triangular splines
- Computational vision and regularization theory
- How Many 2D Silhouettes Does It Take to Reconstruct a 3D Object?
- A volumetric method for building complex models from range images
- Viewpoint-dependent stereoscopic display using interpolation of multiviewpoint images
- Global surface reconstruction by purposive control of observer motion
- Virtualized Reality: Constructing Virtual Worlds from Real Scenes
- Reality modeling and visualization from multiple video sequences
- The Quadtree and Related Hierarchical Data Structures
- Image Representations for Visual Learning
- Rapid octree construction from image sequences
- A Theory of Shape by Space Carving
- View Interpolation for Image Synthesis
Cited by
- Vision Algorithms: Theory and Practice
- Improved Voxel Coloring Via Volumetric Optimization
- Large-scale and high-quality multi-view stereo
- Layered graphical models for tracking partially-occluded moving objects in video
- SAVANT: A new efficient approach to generating the visual hull
- Shape reconstruction from shadows and reflections
- Occluded-Object 3D Reconstruction Using Camera Array Synthetic Aperture Imaging
- Silhouette Extraction for Visual Hull Reconstruction
- Modélisation 3D à partir d'images : contributions en reconstruction photométrique à l'aide de maillages déformables
- Towards Real-time and Accurate Voxel Coloring Framework
- High quality novel view rendering from multiple cameras.
- Hardware Accelerated Voxel Carving
- Creating and Rendering Image-Based Visual Hulls
- A Volumetric Reconstruction Method from Multiple Calibrated Views using Global Graph Cut Optimization
- Validation of 3-D Reconstruction from Sequence of Images
- 3D Video and Its Applications
- The development of a generic framework for the implementation of a cheap, component-based virtual video-conferencing system
- 3D volumetric reconstruction and characterization of objects from uncalibrated images
- Reconstruction et analyse automatiques pour le rééclairage d'objets basés-image. (Automatic reconstruction and analysis for relighting image-based objects)
- High-Fidelity Image -Based Modeling
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