Sensetable: a wireless object tracking platform for tangible user interfaces
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Summary
A system that electromagnetically tracks the positions and orientations of multiple wireless objects on a tabletop display surface that has state that can be modified by attaching physical dials and modifiers and can detect changes in real-time.
- Type
- article
- Published
- 2001-03-01
- Cited by
- 342
- References
- 46
- OpenAlex
- https://openalex.org/W2010353889
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:182435
Keywords
Computer science, Computer vision, Artificial intelligence, Tracking (education), Computer graphics (images)
References
- Graspable user interfaces
- A three-state model of graphical input
- Outliers in Statistical Data
- Interacting with paper on the DigitalDesk
- Sensor systems for interactive surfaces
- An empirical evaluation of graspable user interfaces: towards specialized, space-multiplexed input
- Augmented surfaces: a spatially continuous work space for hybrid computing environments
- On the coding of spatial information
- mediaBlocks: physical containers, transports, and controls for online media
- A comparison of symbolic and spatial filing
- The DigitalDesk calculator: tangible manipulation on a desk top display
- Data mountain: using spatial memory for document management
- The perceptual structure of multidimensional input device selection
- Emancipated pixels: real-world graphics in the luminous room
- Coding of spatial location information: an automatic process?
- A study in two-handed input
- Representations in Distributed Cognitive Tasks
- The Nature of External Representations in Problem Solving
- Complementary Strategies: Why we use our hands when we think
- The metaDESK: models and prototypes for tangible user interfaces
Cited by
- Embedding Interactions in a Retail Store Environment: The Design and Lessons Learned
- System Blocks: A Physical Interface for System Dynamics Learning
- Designing for tangible interaction
- Prototipação de interfaces tangíveis de produtos interativos: estado da arte e desafios da plataforma arduino
- ArithmeticDesk: Computer Embedded Manipulatives for Learning Arithmetic
- VDesktop: Event Management and Physically Based Behaviour in Tabletop Displays
- Graspable cues for everyday recollecting
- Situating digital tools through ubiquitous virtuality: confluences of art, architecture, and activity in hci
- A Multimodal Interaction Framework for Pervasive Game Applications
- Mapping Objects with the Surface Editor
- Architecture multi-agent pour la gestion d'objets tangibles et virtuels sur Table Interactive
- Contribution à la prise en considération du contexte dans la conception de tables interactives sous l'angle de l'IHM, application à des contextes impliquant table interactive RFID et objets tangibles
- Environnement de réalité augmentée 3D coopératif : approche colocalisée sur table
- Digitizing North Indian music: preservation and extension using multimodal sensor systems, machine learning and robotics
- Towards Tangible Virtualities: Tangialities.
- An RFID-based Infrastructure for Automatically Determining the Position and Orientation of Game Objects in Tabletop Games1
- 21 From Tangibles to Toolkits and Chaos to Convection: Management and Innovation at Leading Design Organizations and Idea Labs
- Unobtrusive Augmentation of Physical Environments : Interaction Techniques, Spatial Displays and Ubiquitous Sensing
- Using Haar-like Feature Classifiers for Hand Tracking in Tabletop Augmented Reality
- User-Centered Collaborative Visualization
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