Models of light reflection for computer synthesized pictures
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Summary
A more accurate function for the generation of hilights which is based on some experimental measurements of how light reflects from real surfaces is presented, which differs from previous models in that the intensity of the hilight changes with the direction of the light source.
- Type
- article
- Published
- 1977-07-20
- Cited by
- 1,583
- References
- 10
- Access
- Open access
- OpenAlex
- https://openalex.org/W2161446118
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:8043767
Keywords
Specular reflection, Visibility, Diffuser (optics), Computer science, Object (grammar)
References
- Theory for off-specular reflection from roughened surfaces
- Polarization, Directional Distribution, and Off-Specular Peak Phenomena in Light Reflected from Roughened Surfaces
- Texture and reflection in computer generated images
- Illuminat~on for computer generated images
- Computer Display of Curved Surfaces
- The Luminous Directional Reflectance of Snow
- Average irregularity representation of a rough surface for ray reflection
- Illumination for computer generated pictures
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- Appearance-driven material design
- Interactive specular and glossy reflections in dynamic scenes. (Réflexions spéculaires en temps interactif dans les scènes dynamiques)
- Combining Rasterization and Ray Tracing Techniques to Approximate Global Illumination in Real-Time
- Shape from shading in pigeons.
- Model Evaluation for Computer Graphics Renderings of Artist Paint Surfaces
- Surface and Shading Models from Real Images fro Computer Graphics
- PERT A PIPELINED ENGINE FOR RAY TRACING GRAPHICS
- Energy Efficient Graphics : Making the Rendring Process Power Aware
- Rendering Large Point Datasets with GPU Shaders
- Stereoscopic viewing, roughness and gloss perception
- The slicing extent technique for fast ray tracing
- A BRDF Database Employing the Beard-Maxwell Reflection Model
- High-quality Shading and Lighting for Hardware-accelerated Rendering
- The classification of textured surfaces under varying illuminant direction
- Real-Time Global Illumination Rendering with Dynamic Materials: Real-Time Global Illumination Rendering with Dynamic Materials
- Visualisation scientifique de grands volumes de données : Pour une approche perceptive. (Scientific Visualization of large data sets: a perception approach)
- Real-time wetting of Porous media
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