Dynamic terrain traversal skills using reinforcement learning

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Summary

This paper learns controllers that allow simulated characters to traverse terrains with gaps, steps, and walls using highly dynamic gaits using reinforcement learning, with careful attention given to the action representation, non-parametric approximation of both the value function and the policy.

Type
article
Published
2015-07-27
Cited by
75
References
44

Keywords

Terrain, Traverse, Reinforcement learning, Tree traversal, Computer science

References

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