Virtual Reality Technology
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Summary
The authors have taken the material of the first book and updated much of it to reflect a decade of growth in the VR field, particularly in the chapter on computing architectures.
- Type
- article
- Published
- 2003-12-01
- Cited by
- 2,010
- References
- 6
- OpenAlex
- https://openalex.org/W1988455886
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:60307652
Keywords
Icon, World Wide Web, Computer science, Download, Citation
References
- Business Process Improvement Through E-Collaboration: Knowledge Sharing Through the Use of Virtual Groups
- Collaboration Engineering with ThinkLets to Pursue Sustained Success with Group Support Systems
- CSCW: an initial Exploration
- Technology-Shaping Effects of E-Collaboration Technologies: Bugs and Features
- What is E-Collaboration ?
Cited by
- Virtual Reality to Maximize Function for Hand and Arm Rehabilitation: Exploration of Neural Mechanisms
- User-centered virtual environment assessment and design for cognitive rehabilitation applications
- Estimation of Detection Thresholds for Redirected Walking Techniques
- Dynamic full-body interactions in virtual reality: understanding effects of display and locomotion modality on perception and action
- Vision-Haptic Integration for Manipulation
- Moving from Virtual Reality Exposure-Based Therapy to Augmented Reality Exposure-Based Therapy: A Review
- Hand gesture recognition based on SOM and ART
- Lazy Susan chair communication system for remote whole-body interaction and connectedness
- A LOW-COST DATA GLOVE FOR VIRTUAL REALITY
- A methodology to develop a communication protocol for visualizing simulaitons in a collaborative virtual reality environment
- Simulación háptica: juegos serios para la rehabilitación
- A Non-obtrusive Head Mounted Face Capture System
- Haptic technologies for the conceptual and validation phases of product design
- A New Approach to Construction Robot Programming
- A fuzzy framework for human hand motion recognition
- Developing artificial life simulations of vegetation to support the virtual reconstruction of ancient landscapes
- Representation of thermal building simulation in virtual reality for sustainable building
- Optimizing Spatial Audio Telephony and Teleconferencing
- Modèles d’intégration des designers créatifs dans les processus de conception industriels
- Intelligent Modelling of Virtual Worlds Using Domain Ontologies
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