Transparency for computer synthesized images
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Summary
If a few assumptions are made about the geometry of each object and about the conditions under which they are viewed, a much simplier algorithm can be used to approximate the refractive effect.
- Type
- article
- Published
- 1979-08-01
- Cited by
- 141
- References
- 12
- OpenAlex
- https://openalex.org/W1968878285
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:8392165
Keywords
Transparency (behavior), Opacity, Computer science, Observer (physics), Computer vision
References
- An improved illumination model for shaded display
- Shaded Computer Graphics in the Entertainment Industry
- Texture and reflection in computer generated images
- A scan line algorithm for computer display of curved surfaces
- A scan line algorithm for displaying parametrically defined surfaces
- Shadow algorithms for computer graphics
- Computer Display of Curved Surfaces
- An interactive computer graphics approach to surface representation
- Polygon shadow generation
- Models of light reflection for computer synthesized pictures
Cited by
- Advanced computer vision and graphics collaboration techniques for image-based rendering
- Visualization in Medicine: Theory, Algorithms, and Applications
- 3D Occlusion Management and Causality Visualization
- Silhouette-Opaque Transparency Rendering
- Advanced Graphics on VGA and XGA Cards Using Borland C++
- High-resolution Computer Graphics Using Pascal
- Modèles d'habillage de surface pour la synthèse d'images. (Texturing methods for Computer Graphics)
- Rendering Techniques 2001: Proceedings of the Eurographics Workshop in London, United Kingdom, June 25–27, 2001
- Parallel visualization and compute environments for graphics clusters
- Modeling global diffuse illumination for image synthesis
- Pipeline rendering: interaction and realism through hardware-based multi-pass rendering
- Image-Space Dynamic Transparency for Improved Object Discovery in 3D Environments
- Interactive visualization Methods for mobile device applications
- Visibilité tridimensionnelle : étude analytique et apllications
- Space, time and acoustics
- Illumination and Color in Computer Generated Imagery
- High-resolution Computer Graphics Using C
- Dynamic Transparency for 3D Visualization: Design and Evaluation
- Hierarchical rendering of complex environments
- Rendermatic : an implementation of the three dimensional computer graphics rendering pipeline
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