Learning What and Where to Draw

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Summary

This work proposes a new model, the Generative Adversarial What-Where Network (GAWWN), that synthesizes images given instructions describing what content to draw in which location, and shows high-quality 128 x 128 image synthesis on the Caltech-UCSD Birds dataset.

Type
article
Published
2016-10-08
Cited by
644
References
27
Access
Open access

Keywords

Computer science, Object (grammar), Bounding overwatch, Adversarial system, Minimum bounding box

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