Accurate, Dense, and Robust Multiview Stereopsis
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- Type
- article
- Published
- 2010-08-01
- Cited by
- 1,761
- References
- 40
- OpenAlex
- https://openalex.org/W2129404737
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:263529230
Keywords
Artificial intelligence, Computer vision, Computer science, Visibility, Initialization
References
- Silhouette and stereo fusion for 3D object modeling
- Geometric modeling for computer vision.
- Carved Visual Hulls for Image-Based Modeling
- Accurate, Dense, and Robust Multi-View Stereopsis
- A Surface Reconstruction Method Using Global Graph Cut Optimization
- Hierarchical Volumetric Multi-view Stereo Reconstruction of Manifold Surfaces based on Dual Graph Embedding
- A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
- Fast and High Quality Fusion of Depth Maps
- A quasi-dense approach to surface reconstruction from uncalibrated images
- On benchmarking camera calibration and multi-view stereo for high resolution imagery
- Accurate multi-view reconstruction using robust binocular stereo and surface meshing
- Multiview Stereo via Volumetric Graph-Cuts and Occlusion Robust Photo-Consistency
- Variational principles, surface evolution, PDEs, level set methods, and the stereo problem
- Combined Depth and Outlier Estimation in Multi-View Stereo
- Multi-view stereo via volumetric graph-cuts
- Multi-View Stereo Revisited
- A survey of point-based techniques in computer graphics
- Probabilistic visibility for multi-view stereo
- A fast local descriptor for dense matching
- Multi-View Stereo for Community Photo Collections
Cited by
- Virtual Reality Aided Mobile C-arm Positioning for Image-Guided Surgery
- THE ART OF IMPLEMENTING SFM FOR RECONSTRUCTION OF ARCHAEOLOGICAL SITES IN GREECE: PRELIMINARY APPLICATIONS OF CYBER-ARCHAEOLOGICAL RECORDING AT CORINTH
- Enhancing the use of online 3d multimedia content through the analysis of user interactions. (Amélioration de l'utilisation de contenus multimédia 3D en ligne par l'analyse des interactions d'utilisateurs)
- Synthesizing Relative Radiance for Realistic Rendering of Virtual Objects in 3D Photo Collections
- Efficient 3D reconstruction of large-scale urban environments from street-level video
- Dense 3D Point Cloud Generation from Multiple High-resolution Spherical Images
- 3D Digitization in Architecture Curriculum
- UAV - based imagery processing using structure from motion and remote sensing technology
- Underwater 3D Reconstruction Based on Physical Models for Refraction and Underwater Light Propagation
- Aircraft path planning for optimal imaging using dynamic cost functions
- Modélisation 4D à partir de plusieurs caméras. (4D modeling from mutli-camera setup)
- Selective 4D modelling framework for spatial-temporal land information management system
- Caméras 3D pour la localisation d'un système mobile en environnement urbain
- Dense Point Cloud Extraction From Oblique Imagery
- Image matching for 3D reconstruction using complementary optical and geometric information. (Appariement d'images pour la reconstruction 3D en utilisant l'information optique et géométrique)
- Detail-Preserving and Content-Aware Variational Multi-View Stereo Reconstruction
- WAY-FINDING ASSISTANCE SYSTEM FOR UNDERGROUND FACILITIES USING AUGMENTED REALITY
- Landslide recognition and monitoring with remotely sensed data from passive optical sensors
- 3D reconstruction for featureless scenes with curvature hints
- Incorporating scene priors to dense monocular mapping
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