Polynomial texture maps
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Summary
A new form of texture mapping that produces increased photorealism, and several reflectance function transformations that act as contrast enhancement operators are presented that are useful in the study of ancient archeological clay and stone writings.
- Type
- article
- Published
- 2001-08-01
- Cited by
- 710
- References
- 38
- OpenAlex
- https://openalex.org/W2025890843
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:7584429
Keywords
Texel, Polynomial, Texture mapping, Photometric stereo, Surface (topology)
References
- Rendering Techniques 2001: Proceedings of the 12th Eurographics Workshop on Rendering
- Approximation theory and numerical methods
- Compression of Polynomial Texture Maps
- Realistic, hardware-accelerated shading and lighting
- Geometrical considerations and nomenclature for reflectance
- Illumination and Color in Computer Generated Imagery
- 5/spl plusmn/2 eigenimages suffice: an empirical investigation of low-dimensional lighting models
- Efficient Linear Re-rendering for Interactive Lighting Design
- Illumination-based image synthesis: creating novel images of human faces under differing pose and lighting
- Texram: a smart memory for texturing
- Reflectance and texture of real-world surfaces
- A global illumination solution for general reflectance distributions
- Towards real-time photorealistic rendering: challenges and solutions
- Illumination in diverse codimensions
- Light field rendering
- Illuminat~on for computer generated images
- Non-linear approximation of reflectance functions
- Image-Based BRDF Measurement Including Human Skin
- Computer Display of Curved Surfaces
- Bidirectional reflection functions from surface bump maps
Cited by
- 3D colour imaging for cultural heritage artefacts
- A New Quantitative Method for the Non-Invasive Documentation of Morphological Damage in Paintings Using RTI Surface Normals
- Robust surface normal estimation via greedy sparse regression
- Model Evaluation for Computer Graphics Renderings of Artist Paint Surfaces
- Synthesis of Reflectance Function Textures from Examples
- A signal-processing framework for forward and inverse rendering
- Shadow Elimination and Interpolation for Computer Vision and Graphics
- Exemplar-Based Surface Texture
- Comparison of Five 3D Surface Texture Synthesis Methods
- Etude en vue de la multirésolution de l'apparence. (Study for Multiresolution Appearance)
- Cloth Animation and Rendering
- Integrated High-Quality Acquisition of Geometry and Appearance for Cultural Heritage
- A Survey of Image-based Relighting Techniques
- Efficient Image-Based Bidirectional Texture Function Model
- Real-Time Per-pixel Rendering of Bump-mapped Textures Captured using Photometric Stereo
- Rendu réaliste de matériaux complexes
- Towards the control of electrophotographic-based 3-dimensional printing: Image-based sensing and modeling of surface defects
- Textured Hierarchical Precomputed Radiance Transfer
- Knowledge production through the process of digital reconstruction: simulation of Greek Neolithic space
- Single-View Relighting with Normal Map Painting
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