Comparison of nearest-neighbor-search strategies and implementations for efficient shape registration
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Summary
This paper compares several libraries for nearest neighbor search (NNS) on both simulated and real data with a focus on shape registration and presents a novel efficient implementation of NNS via k-d trees as well as a novel algorithm for NNS in octrees.
- Type
- article
- Published
- 2012-03-05
- Cited by
- 180
- References
- 33
- Access
- Open access
- OpenAlex
- https://openalex.org/W1650711021
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:8774377
Keywords
Computer science, Nearest neighbor search, k-nearest neighbors algorithm, Implementation, Iterative closest point
References
- MD-tree: a balanced hierarchical data structure for multidimensional data with highly efficient dynamic characteristics
- ANN: library for approximate nearest neighbor searching
- Simple and Efficient Traversal Methods for Quadtrees and Octrees
- An empirical performance comparison of some variations of thek-d Tree andBD tree
- A Method for Registration of 3-D Shapes
- Efficient processing of large 3D point clouds
- Approximate nearest neighbor queries in fixed dimensions
- Geometric modeling using octree encoding
- Data structures and algorithms for nearest neighbor search in general metric spaces
- Towards identification of best practice algorithms in 3D perception and modeling
- R-trees: a dynamic index structure for spatial searching
- Tracking a depth camera: Parameter exploration for fast ICP
- A data structure for orthogonal range queries
- Memory Performance and Cache Coherency Effects on an Intel Nehalem Multiprocessor System
- The R*-tree: an efficient and robust access method for points and rectangles
- Fast construction of k-nearest neighbor graphs for point clouds
- Multidimensional binary search trees used for associative searching
- A nearest neighbor method for efficient ICP
- An optimal algorithm for approximate nearest neighbor searching fixed dimensions
- CGAL - The Computational Geometry Algorithms Library
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- General Purpose Computing on Graphics Processing Units for Robotic Applications
- Advantages of exploiting projection structure for segmenting dense 3D point clouds
- Three Dimensional Nonlinear Statistical Modeling Framework for Morphological Analysis
- Continuous‐Time Three‐Dimensional Mapping for Micro Aerial Vehicles with a Passively Actuated Rotating Laser Scanner
- Efficient radius neighbor search in three-dimensional point clouds
- Representing 3D shape in sparse range images for urban object classification
- Live Texturing of Augmented Reality Characters from Colored Drawings
- Conservative decision-making and interference in uncertain dynamical systems
- Simulating Lithic Raw Material Variability in Archaeological Contexts: A Re-evaluation and Revision of Brantingham’s Neutral Model
- Efficient Large‐scale Three‐dimensional Mobile Mapping for Underground Mines
- Toward a new approach for massive LiDAR data processing
- Comparing ICP variants on real-world data sets
- On real-time obstacle avoidance using 3-D point clouds
- Long-term 3D map maintenance in dynamic environments
- Place recognition using keypoint voting in large 3D lidar datasets
- Fast in-place binning of laser range-scanned point sets
- Collision detection between point clouds using an efficient k-d tree implementation
- Placeless Place-Recognition
- Calibration of an Outdoor Distributed Camera Network with a 3D Point Cloud
- Efficient registration of 2D points to CAD models for real-time applications
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