A Taxonomy of Mixed Reality Visual Displays
Explore this paper's citation graph
Summary
Paul Milgram's research interests include display and control issues in telerobotics and virtual environments, stereoscopic video and computer graphics, cognitive engineering, and human factors issues in medicine.
- Type
- article
- Published
- 1994-12-25
- Cited by
- 5,780
- References
- 32
- OpenAlex
- https://openalex.org/W1593163947
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:17783728
Keywords
Milgram experiment, Aerospace, Crew, Virtual reality, Graphics
References
- Musings on Telepresence and Virtual Presence
- Depth-perception of stereoscopically presented virtual objects interacting with real background patterns
- Toward the New Era of Visual Communication (Special Issue on Next Generation Visual Telecommunication and Broadcasting)
- Autonomy, Interaction, and Presence
- Interacting with paper on the DigitalDesk
- Knowledge-based augmented reality
- Integration of interpersonal space and shared workspace
- Cooperative work environment using virtual workspace
- Object-oriented video: interaction with real-world objects through live video
- Environmental technology: making the real world virtual
- Project GROPEHaptic displays for scientific visualization
- Construction of intermediate pictures for a multiview 3D system
- Augmenting reality: adding computational dimensions to paper
- ARGOS: a display system for augmenting reality
- Calibration of head-mounted displays for augmented reality applications
- Augmented reality: an application of heads-up display technology to manual manufacturing processes
- Enhancement of 3-D Video Displays by Means of Superimposed Stereo-Graphics
- Applications of augmented reality for human-robot communication
- Augmented audio reality: telepresence/VR hybrid acoustic environments
- Adding reality to the virtual
Cited by
- Mixed Reality Techniques for Visualizations in a 3D Information Space
- Dialogue entre agents naturels et agents artificiels. Une application aux communautés virtuelles
- Design collaboration for intelligent construction management in mobile augmented reality
- Assessment and Support of Error Recognition in Automated Driving
- Using Re-Usable, Secure Software Engineering Principles for Designing User Focused Mixed Reality Systems
- User-centered virtual environment assessment and design for cognitive rehabilitation applications
- Determinants of online leisure travel planning decision processes :a segmented approach
- The Virtual Instructor Intervention: A Case in LEGO Robotics
- Augmented virtuality based on stereoscopic reconstruction in multimodal image-guided neurosurgery: methods and performance evaluation
- An evaluation of user support strategies for managed learning in a multi user virtual environment
- TeleReality - The next step for Telepresence
- Improving Situational Awareness during Human-Robot Interaction using a Head-Mounted Display
- Moving from Virtual Reality Exposure-Based Therapy to Augmented Reality Exposure-Based Therapy: A Review
- Experiencing personalised heritage exhibitions through multimodal mixed reality interfaces
- Developing usability evaluation heuristics for augmented reality applications
- Visualizing the brain on a mixed reality smartphone application
- Real-time virtual humans in AR sites
- Networked Speaker Array Streaming Back to Client: the World's Most Expensive Sound Spatializer?
- Trust and Virtual Worlds
- Interacting with Visual Poems through AR-Based Digital Artwork.
Related papers
- A Survey of Augmented Reality Technologies, Applications and Limitations
- The Ultimate Display
- A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment
- Tangible bits: towards seamless interfaces between people, bits and atoms
- Recent Advances in Augmented Reality
- Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR
- Measuring Presence in Virtual Environments: A Presence Questionnaire
- Marker tracking and HMD calibration for a video-based augmented reality conferencing system
- Augmented reality: a class of displays on the reality-virtuality continuum