The Persona Lifecycle: Keeping People in Mind Throughout Product Design
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- Type
- book
- Published
- 2006-04-24
- Cited by
- 991
- References
- 121
- OpenAlex
- https://openalex.org/W1592821266
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:109886704
Keywords
Persona, Product (mathematics), Product lifecycle, Product design, Product planning
References
- Built for Use: Driving Profitability Through the User Experience
- Book review: PRINCIPLES AND GUIDELINES IN SOFTWARE USER INTERFACE DESIGN by Deborah J . Mayhew (Prentice Hall, 1992)
- Observing the User Experience: A Practitioner's Guide to User Research (Morgan Kaufmann Series in Interactive Technologies) (The Morgan Kaufmann Series in Interactive Technologies)
- Making the Web Work: Designing Effective Web Applications
- Design of a human factors cost-justification tool
- User-Centered Design: An Integrated Approach with Cdrom
- Unleashing the Idea Virus
- Extreme Programming Installed
- Experiential marketing : how to get customers to sense, feel, think, act, and relate to your company and brands
- What Is Marketing
- ACM SIGCHI DIS 2002 : serious reflection on designing interactive systems, the British Museum, London, 25-28 June 02
- Angel Customers & Demon Customers: Discover Which is Which, and Turbo-Charge Your Stock
- Building Brand Identity: A Strategy for Success in a Hostile Marketplace
- Defining Your Market: Winning Strategies for High-Tech, Industrial, and Service Firms
- The New Science of Marketing: State-of-the-Art Tools for Anticipating and Tracking the Market Forces That Will Shape Your Company's Future
- Perspectives on strategy : from the Boston Consulting Group
- How Customers Think: Essential Insights into the Mind of the Market
- Little Red Riding Hood Uncloaked: Sex, Morality, and the Evolution of a Fairy Tale
- Scenarios in user-centred design-setting the stage for reflection and action
- The Unified Software Development Process
Cited by
- Exploring the value of a design for service approach to develop public services in the Community Voluntary Sector: a comparative analysis
- Techniek van Venus
- Mental Modeling: A Qualitative Method for Mapping Audience Behaviors and Designing Social Marketing Initiatives
- Seedfeed: The Interactive Marketing and Design of a Digital Video Ecosystem
- A Comparative Analysis of Persona Clustering Methods
- Adapting Personas for Use in Security Visualization Design
- Integrating Information into the Engineering Design Process
- USE OF PERSONAS FOR USER INTERFACE DESIGN: RESULTS OF FIELD AND EXPERIMENTAL STUDIES
- Requirements for feedback to save energy: A comparison between professionals in small to medium sized enterprises and consumers
- Between 'technological obduracy' and 'academic resistance': concepts of use of blackboard and the experience of university teachers.
- Contradictions, Complexity and the ‘Conversational Self’ Design Research Methodology: “Australian Citizens’ Parliament” Documentary
- The impact of scenarios and personas on requirement elicitation : an experimental study
- Revue des Interactions Humaines Médiatisées
- Designer as Ethnographer: A Study ofDomestic Cooking and Heating Product Designfor Irish Older Adults
- Approche spatiale pour la caractérisation du contexte d'exécution d'un système d'information ubiquitaire. (A spatial approach to execution-context modeling in ubiquitous informations systems)
- Personas in Real Life
- Personas as Drivers : - an alternative approach for creating scenarios for ADAS evaluation
- Diseño Centrado en el Usuario en Entornos Virtuales de Aprendizaje, de la Usabilidad a la Experiencia del Estudiante
- Personas and Scenarios in Use
- Social and Spatial Presence: An Application to Optimize Human-Computer Interaction
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