COMPUTING “ELO RATINGS” OF MOVE PATTERNS IN THE GAME OF GO

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Summary

A new Bayesian technique for supervised learning of move patterns from game records based on a generalization of Elo ratings, which outperforms most previous pattern-learning algorithms, both in terms of mean log-evidence and prediction rate.

Type
article
Published
2007-12-01
Cited by
363
References
20
Access
Open access

Keywords

Computer science

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