Improved Imprint and Merge for Conformal Meshing
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Summary
An algorithm for imprinting and merging adjacent parts that is shown to work robustly with misaligned and poorly defined parts and to improve the mesh quality of conformal meshes over multiple parts.
- Type
- article
- Published
- 2002-01-01
- Cited by
- 10
- References
- 17
- OpenAlex
- https://openalex.org/W38711133
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:6808250
Keywords
Polygon mesh, Conformal map, Merge (version control), Computer science, Topology (electrical circuits)
References
- An Object Oriented Approach to Geometry Defeaturing for Finite Element Meshing
- Methods and Algorithms of Automated CAD Repair for Incremental Surface Meshing
- Constructive Solid Geometry for Triangulated Polyhedra
- A Programmer's Geometry
- The Common Geometry Module (CGM): A Generic, Extensible Geometry Interface
- Constructive solid geometry for polyhedral objects
- R-trees: a dynamic index structure for spatial searching
- Virtual Topology Operators for Meshing
- The R*-tree: an efficient and robust access method for points and rectangles
- Automatic Detail Reduction for Mesh Generation Applications
- The Meshing Complexity of a Solid: An Introduction
- Computational Geometry in C.
Cited by
- CCSweep: automatic decomposition of multi-sweep volumes
- Using mesh-geometry relationships to transfer analysis models between CAE tools
- Using a computational domain and a three-stage node location procedure for multi-sweeping algorithms
- Automatic Decomposition of Complex thin Walled CAD Models for Hexahedral Dominant Meshing
- Decomposing complex thin-walled CAD models for hexahedral-dominant meshing
- A method of surface mesh generation for industrial CAD models by constructing conforming discrete representation
- An innovative mesh generation algorithm of conformal rectangle geometry for 3D planar circuits
- A New Procedure to Compute Imprints in Multi-sweeping Algorithms
- An Immersive Topology Environment for Meshing
- Using a computational domain and a three-stage node location procedure for multi-sweeping algorithms
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