Correction of joint angles from Kinect for balance exercising and assessment.
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Summary
This article presents a method based on particle filters for calculating joint angles from the positions of the anatomical points detected by PrimeSense's NITE software that reduced the error by one order of magnitude, to less than 10°, except for hip axial rotation.
- Type
- article
- Published
- 2014-04-01
- Cited by
- 15
- References
- 31
- Access
- Open access
- OpenAlex
- https://openalex.org/W23877057
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:27312494
Keywords
Eigenvalues and eigenvectors, Perturbation (astronomy), Mathematics, Mathematical analysis, Degrees of freedom (physics and chemistry)
References
- GNU Octave Manual Version 3
- Balance Recovery Through Virtual Stepping Exercises Using Kinect Skeleton Tracking: A Follow-Up Study With Chronic Stroke Patients
- Exergames for the elderly: Towards an embedded Kinect-based clinical test of falls risk
- Range of motion measurements: reference values and a database for comparison studies
- The use of exercise-based videogames (exergames) for training and rehabilitation of physical function in older adults: current practice and guidelines for future research
- Validity of the Microsoft Kinect for assessment of postural control.
- ISB recommendation on definitions of joint coordinate system of various joints for the reporting of human joint motion--part I: ankle, hip, and spine. International Society of Biomechanics.
- Kinematic description of soft tissue artifacts: quantifying rigid versus deformation components and their relation with bone motion
- Human skeleton tracking from depth data using geodesic distances and optical flow
- 3-D attitude representation of human joints: a standardization proposal.
- A Pilot Study of Wii Fit Exergames to Improve Balance in Older Adults
- A body dimensions estimation method of subject from a few measurement items using KINECT
- Accuracy and robustness of Kinect pose estimation in the context of coaching of elderly population
- An Overview of Existing Methods and Recent Advances in Sequential Monte Carlo
- Experimental Analysis of Rigid Body Motion. A Vector Method to Determine Finite and Infinitesimal Displacements From Point Coordinates
- Real-time human pose recognition in parts from single depth images
- Natural metrics and least-committed priors for articulated tracking
- Biomechanical Validation of Upper-Body and Lower-Body Joint Movements of Kinect Motion Capture Data for Rehabilitation Treatments
- Didactics, movement and technology: new frontiers of the human-machine interaction
- ISB recommendation on definitions of joint coordinate systems of various joints for the reporting of human joint motion--Part II: shoulder, elbow, wrist and hand.
Cited by
- A Kinect based intelligent e-rehabilitation system in physical therapy
- ICT-based system to predict and prevent falls (iStoppFalls): study protocol for an international multicenter randomized controlled trial
- Development of Computer System for Digital Measurement of Human Body: Initial Findings
- Assessment of Postural Deviations Associated Errors in the Analysis of Kinematics Using Inertial and Magnetic Sensors and a Correction Technique Proposal
- Video-game based Exergames for People with Dementia and Their Caregivers
- Exploring the Potential of Exergames to affect the Social and Daily Life of People with Dementia and their Caregivers
- Optimization of a Markerless Gait Analysis Application Aimed at Orthopedic Care for Developing Countries
- A Novel Kinect-Based Algorithm for Inferring the Position of the Lower Body Joints Using Human Gait Pattern
- Kinect-Based Physiotherapy and Assessment: A Comprehensive Review
- Assessment of Kinect V2 for elbow range of motion estimation in people with haemophilia using an angle correction model
- Study of Postural Stability Features by Using Kinect Depth Sensors to Assess Body Joint Coordination Patterns
- Comparison of Manual Anthropometry and a Mobile Digital Anthropometric System
- Sport Science Research and Technology Support
- Artificial Intelligence for Physiotherapy and Rehabilitation
- Construction and Validation of Protocol for Digital Measurement of Human Body
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