Computational Representation of Persuasive Argument

Explore this paper's citation graph

Summary

This report discusses the typology of dialogues given by Walton and Krabbe and offers a precise interpretation of them, providing a foundation for a protocol, named PARMA, for a dialogue game based on this theory.

Type
article
Published
2004-01-01
Cited by
6
References
22

Keywords

Axiom, Persuasion, Computer science, Argument (complex analysis), Interpretation (philosophy)

References

Cited by

Related papers