Computational Representation of Persuasive Argument
Explore this paper's citation graph
Summary
This report discusses the typology of dialogues given by Walton and Krabbe and offers a precise interpretation of them, providing a foundation for a protocol, named PARMA, for a dialogue game based on this theory.
- Type
- article
- Published
- 2004-01-01
- Cited by
- 6
- References
- 22
- OpenAlex
- https://openalex.org/W18236625
- Semantic Scholar
- https://api.semanticscholar.org/CorpusID:2350687
Keywords
Axiom, Persuasion, Computer science, Argument (complex analysis), Interpretation (philosophy)
References
- The New Rhetoric: A Treatise on Argumentation
- Topoi, the Categorial Analysis of Logic
- Causality and Explanation
- Games That Agents Play: A Formal Framework for Dialogues between Autonomous Agents
- Practical Reasoning about Final Ends
- Commitment in Dialogue: Basic Concepts of Interpersonal Reasoning
- Rationality in Action
- Agent communication languages: the current landscape
- Question-begging in non-cumulative systems
- From Discourse to Logic - Introduction to Modeltheoretic Semantics of Natural Language, Formal Logic and Discourse Representation Theory
- Towards a computational account of persuasion in law
- A denotational semantics for deliberation dialogues
- Between Facts and Norms: Contributions to a Discourse Theory of Law and Democracy
- PARMENIDES: Facilitating Democratic Debate
- Semantics of programming languages
- Implementation of a Dialogue Game for Persuasion Over Action
- Imperatives.
- SOME PHILOSOPHICAL PROBLEMS FROM THE STANDPOINT OF ARTI CIAL INTELLIGENCE
- Practical Reasoning
Cited by
- Argument schemes for two-phase democratic deliberation
- A history of AI and Law in 50 papers: 25 years of the international conference on AI and Law
- A Dialogue Game Protocol for Multi-Agent Argument over Proposals for Action
- Overview of Trevor Bench-Capon's research
- Agent Decision Making Using Argumentation About Actions
- A lightweight formal model of two-phase democratic deliberation
Related papers
- On the Acceptability of Arguments and its Fundamental Role in Nonmonotonic Reasoning, Logic Programming and n-Person Games
- Practical Reasoning Arguments: A Modular Approach
- Inferences and Dialogues in Ludics
- A method for the computational modelling of dialectical argument with dialogue games
- Rules for Formal and Natural Dialogues in Agent Communication
- Handling Unknown User Arguments in Argumentative Dialogue Systems